The Pymetrics Tower Game is a version of the “Tower of London Game.” Although it appears like a simple task, it’s a mathematical puzzle that assesses your way of thinking when faced with a complex assignment.
The following guide will discuss the best strategy for the game, as well as measured traits, tips, and practice.
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In 2022 Harver – the talent acquisition and talent management company – purchased the Pymetrics games. They added these gamified tests to their platform with data-driven recruitment solutions to enhance their innovative Harver Assessments.
The Pymetrics Tower Game is one of 12 Pymetrics games.
This game's purpose is to assess your strategic planning abilities.
It features one round of play, which goes as follows:
You have 2 minutes to complete the game. At any point, you will have the option to undo a move or to clear the board and restart the game.
The Pymetrics Tower Game is based on a game called Tower of London, which is related to another well-known problem-solving game called Towers of Hanoi.
In both games, the goal is to rearrange a set of objects stacked on three poles from their initial position into a specific order. Apart from that, however, the games differ in rules and objective.
In the Tower of London, all the objects are the same size but differ in color. The game's goal is to rearrange the objects according to an example that is provided.
In the Towers of Hanoi, the objects differ in size and have varying diameters. At their opening position, all the objects are stacked on one pole in order of decreasing size, with the smallest on the top. The goal of the game is to move the entire stack from one pole to another in the same order of smallest to biggest.
The Pymetrics Card game measures strategic planning abilities – the process in which you make a plan and mentally define the steps you are going to take before taking them.
This process includes two stages:
Pymetrics does not publish official information on this question.
However, after researching the subject, playing the actual assessment several times, and reviewing feedback from our customers, we concluded that the smallest number of steps that can be taken to solve the task is nine.
The game measures two factors:
This initial time reflects the amount of planning you invested in the task before making any move. Waiting a few seconds shows that you can plan and form a strategy before taking action.
This ability is desirable in candidates and shows they are organized and not hasty when given an assignment.
This innocent-looking game is actually an assessment of the way you think and plan when given a task. To succeed on this test, you need accurate practice that also includes planning strategy tools.
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